.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_429", 0

a010_429:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 447
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    playsepan 1851, -117
    addparticle 0, 3, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 4, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 0, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 2, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    wait 50
    playsepanmod 1851, -117, 117, 4, 2
    addparticle 0, 1, 17
    cmd37 6, 0, 2, 2, 0, 0, 0, "NaN", "NaN"
    wait 5
    callfunction 36, 5, 2, 0, 1, 6, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    waitparticle
    unloadparticle 0
    end

.close
